Robin Khanduri
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Contact

Robin Khanduri

Portfolio · 2026 · Paris
SystemsSoundImageObjects

I architect AI systems as CTO of Dafolle in Paris. The rest of the time I make music, generative visuals and keyboards.

Move through the name
02Who
Age
23
Based
Paris
Role
CTO, Dafolle
Studied
CSE, Gaming & Graphics
Also
Music, 3D, hardware

I’m Robin, 23, based in Paris. I’m the CTO of Dafolle, a design studio, where I lead the work on its operating system: agents, pipelines, billing, the plumbing that holds a company together. I started in 3D, sculpting characters and kitbashing ships, and I never stopped making things that aren’t code. Music on the piano and in FL Studio. Visuals in TouchDesigner. A keyboard called Synapse. People call that two careers. To me it is one signal that keeps changing shape.

03Build · Flagship · Dafolle OS

One platform. Eight products.

Dafolle OS runs a design studio end to end, from the brief to the invoice. Each of its eight products is big enough to be a project of its own.

  1. Designers brief 14 Claude agents the way they brief each other. Threads, attachments, decks, exports.

    14 agents · 45 tools
14
AI agents
33
node types
8
RAG corpora
13
MCP tools
The full case study
04Make · Sound & image

Glyphs

Piano first, then FL Studio and Serum 2. The visuals are TouchDesigner: audio in, feedback and GLSL out. Glyphs is the first piece where both halves were made together.

Track 013:0019 July 2026FL Studio · Serum 2 · TouchDesigner
Play the visuals →
05Build · Hardware

Synapse Nº 001

An exploded 60% with a rotary encoder, a brass weight and its own PCB. The keycaps in the field are the real layout, measured from the renders. Type on your keyboard.

·
63 keys + encoder3 colorways, one brass weightMX-style PCB, USB-C
06Write · Forthcoming

Mid-Pour

My first book, philosophy meeting science. It follows one small observation all the way down: something in us moves before we do. The drawing here is its cover, set in motion.

ForthcomingPhilosophy / ScienceChapter Two open to read
07Recognition · VR

Replantify

A VR system that puts you inside the pollution, then hands you the means to undo it. It won Best Debutant at CSI Hackathon 8.0 and is now a registered work.

Copyright SW-2026023446Best Debutant · 100+ entrantsC# · VR · 5 authors
08Make · Roots · 2021 → 2022

Before the systems

I learned to see in 3D first: topology, silhouettes, how light sits on cloth and metal. Most of this is Blender and Substance, a lot of it kitbashed, all of it made before I wrote production code. It is the reason the engineering looks the way it does.

Six pieces, the best of them · scroll sideways
Luna, 3D artwork by Robin Khanduri, 2022
01Luna2022Character reconceptualised.
Daphne, 3D artwork by Robin Khanduri, 2022
02Daphne2022Gothic, extremely high detail.
Modern Punk, 3D artwork by Robin Khanduri, 2022
03Modern Punk2022Cerulean. A more complex character.
Aurelia, 3D artwork by Robin Khanduri, 2021
04Aurelia2021Latin for golden.
Adelina, 3D artwork by Robin Khanduri, 2021
05Adelina2021Nobility, from Old German athal.
Helios Battleship, 3D artwork by Robin Khanduri, 2021
06Helios Battleship2021Modelled in Blender. Proud of the clouds.
Realtime · UE5

A snowbound environment built in Unreal Engine 5: assets modelled in Blender, terrain in Gaia, a few Megascans samples, rendered in real time. The same instinct runs through Godot 4 prototypes and the TouchDesigner networks behind the music.

Godot 4 · Unreal Engine 5 · Blender · TouchDesigner · GLSL
(09) Off duty

The rest of the signal.

Small, honest, and not a case study.

  • Court

    Former national-level tennis player, now attempting a comeback.

    Comeback: in progress
  • Night sky

    Learning astrophotography, which is mostly learning to wait for clear skies.

    Moon · computing
  • Mind

    Transhumanism and philosophy of mind. Lately it has turned into a book: Mid-Pour.

    Read a sample →Book: forthcoming
(10) Contact

Build something with me.

Systems, AI products, the odd strange collaboration. I read everything that lands in my inbox.

Paris--:--48.8566°N 2.3522°E

Long game: build things, then back the people building them.